Loading view/menuWidget.py +69 −63 Original line number Diff line number Diff line from math import sqrt, cos, pi, sin from PyQt5.QtGui import QFont, QPen, QColor, QPainterPath, QLinearGradient from PyQt5.QtGui import * from PyQt5.QtWidgets import * from PyQt5.QtCore import Qt, QPointF from PyQt5.QtCore import Qt from model.GameEnum import GameEnum from model.node import Leaf, BinaryNode Loading Loading @@ -74,20 +74,17 @@ class MenuView(QGraphicsView): self.drawBinaryTree() self.drawPlanarTree() self.drawDyckWord() beginX = self.c2x + 0.5 * self.circleSize - 0.5 * self.circleSize * sin(pi / 8) beginY = self.c2y + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 8) endX = self.c1x + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 8) endY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 8) beginX = self.c2x + 0.5 * self.circleSize - 0.5 * self.circleSize * sin(pi / 11) beginY = self.c2y + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 11) endX = self.c1x + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 11) endY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11) xLength = endX - beginX yLength = beginY - endY p1x = beginX + 0.1 * xLength p1y = beginY - 0.8 * yLength p2x = beginX + 0.6 * xLength p2y = beginY - 0.95 * yLength p1x = beginX + 0.05 * xLength p1y = beginY - 0.5 * yLength p2x = beginX + 0.35 * xLength p2y = beginY - 0.8 * yLength self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.PLANAR_TREE_TO_BINARY_TREE) beginX = self.c1x + 0.5 * self.circleSize + 0.5 * self.circleSize * cos(pi / 11) beginY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11) endX = self.c3x + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11) Loading @@ -109,25 +106,30 @@ class MenuView(QGraphicsView): p2x = beginX - 0.6 * xLength p2y = beginY + 0.1 * self.circleSize self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.DYCK_WORD_TO_PLANAR_TREE) beginX = self.c3x + 0.5 * self.circleSize - (sin(pi / 8) * 0.5 * self.circleSize) beginY = self.c3y + 0.5 * self.circleSize - (cos(pi / 8) * 0.5 * self.circleSize) endX = self.c1x + 0.5 * self.circleSize + (sin(pi / 8) * 0.5 * self.circleSize) endY = self.c1y + 0.5 * self.circleSize + (cos(pi / 8) * 0.5 * self.circleSize) beginX = self.c3x + 0.5 * self.circleSize - (sin(pi / 7) * 0.5 * self.circleSize) beginY = self.c3y + 0.5 * self.circleSize - (cos(pi / 7) * 0.5 * self.circleSize) endX = self.c1x + 0.5 * self.circleSize + (sin(pi / 5) * 0.5 * self.circleSize) endY = self.c1y + 0.5 * self.circleSize + (cos(pi / 5) * 0.5 * self.circleSize) xLength = beginX - endX p1x = beginX - 0.2 * xLength p1y = beginY + 0.1 * self.circleSize p2x = beginX - 0.6 * xLength p2y = beginY + 0.1 * self.circleSize yLength = beginY - endY p1x = beginX - 1.2 * xLength p1y = beginY - 0.25 * yLength p2x = beginX - 1 * xLength p2y = beginY - 0.45 * yLength self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.DYCK_WORD_TO_BINARY_TREE) beginX = self.c1x + 0.5 * self.circleSize - (sin(pi / 8) * 0.5 * self.circleSize) beginY = self.c1y + 0.5 * self.circleSize + (cos(pi / 8) * 0.5 * self.circleSize) endX = self.c2x + 0.5 * self.circleSize + (sin(pi / 8) * 0.5 * self.circleSize) endY = self.c2y + 0.5 * self.circleSize - (cos(pi / 8) * 0.5 * self.circleSize) beginX = self.c1x + 0.5 * self.circleSize - (sin(pi / 5) * 0.5 * self.circleSize) beginY = self.c1y + 0.5 * self.circleSize + (cos(pi / 5) * 0.5 * self.circleSize) endX = self.c2x + 0.5 * self.circleSize + (sin(pi / 7) * 0.5 * self.circleSize) endY = self.c2y + 0.5 * self.circleSize - (cos(pi / 7) * 0.5 * self.circleSize) xLength = beginX - endX p1x = beginX - 0.2 * xLength p1y = beginY + 0.1 * self.circleSize p2x = beginX - 0.6 * xLength p2y = beginY + 0.1 * self.circleSize yLength = endY - beginY p1x = beginX + 0.2 * xLength p1y = beginY + 0.15 * yLength p2x = beginX + 0.1 * xLength p2y = beginY + 0.25 * yLength self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.BINARY_TREE_TO_PLANAR_TREE) beginX = self.c2x + self.circleSize beginY = self.c2y + 0.5 * self.circleSize Loading Loading @@ -159,7 +161,7 @@ class MenuView(QGraphicsView): circle2.setPen(pen) circle3 = QGraphicsEllipseItem(self.c3x, self.c3y, self.circleSize, self.circleSize) circle3.setPen(pen) circle4 = QGraphicsEllipseItem(0.454 * self.w, 0.477 * self.h, 0.68 * self.h, 0.68 * self.h) circle4 = QGraphicsEllipseItem(0.45 * self.w, 0.477 * self.h, 0.68 * self.h, 0.68 * self.h) circle5 = QGraphicsEllipseItem(0.512 * self.w, 0.61 * self.h, 0.4 * self.h, 0.4 * self.h) x1 = QGraphicsEllipseItem(self.c1x + 0.5 * self.circleSize, self.c1y + 0.5 * self.circleSize, 10, 10) x2 = QGraphicsEllipseItem(self.c2x + 0.5 * self.circleSize, self.c2y + 0.5 * self.circleSize, 10, 10) Loading Loading @@ -345,32 +347,33 @@ class Arrow(QGraphicsItemGroup): pen = QPen() pen.setWidth(3) if game == GameEnum.PLANAR_TREE_TO_BINARY_TREE: endLineX = endX endLineX = endX - 0.1 * circleSize endLineY = endY + offset line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX - offset, beginY) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endLineY - offset) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endY + offset) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endLineY + 1.5 * offset) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX, endLineY + 1.5 * offset, endLineX, endLineY + 2.5 * offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX, endLineY + 2.5 * offset, endX, endY) line6.setPen(pen) elif game == GameEnum.BINARY_TREE_TO_DYCK_WORD: Loading Loading @@ -404,88 +407,91 @@ class Arrow(QGraphicsItemGroup): line6.setPen(pen) elif game == GameEnum.DYCK_WORD_TO_PLANAR_TREE: endLineX = endX endLineX = endX + 0.1 * circleSize endLineY = endY + offset line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset) path.moveTo(beginX - offset, beginY) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endLineY - offset) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY + offset) path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset) path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endLineY + 1.5 * offset) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX, endLineY + 1.5 * offset, endLineX, endLineY + 2.5 * offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX, endLineY + 2.5 * offset, endX, endY) line6.setPen(pen) elif game == GameEnum.DYCK_WORD_TO_BINARY_TREE: endLineX = endX endLineY = endY + 0.1 * circleSize line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset) path.moveTo(beginX - offset, beginY) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX - offset, endLineY) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY + offset) path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset) path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX + offset, endLineY) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX, endLineY + offset, endLineX, endLineY + 2 * offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX, endLineY + 2 * offset, endX, endY) line6.setPen(pen) elif game == GameEnum.BINARY_TREE_TO_PLANAR_TREE: endLineX = endX endLineX = endX + 0.05 * circleSize endLineY = endY - 0.1 * circleSize line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset) path.moveTo(beginX - offset, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX - offset, endLineY) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY + offset) path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset) path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX + 1.5 * offset, endLineY + offset) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX - offset, endLineY, endLineX - 2 * offset, endLineY) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX + 2 * offset, endLineY + offset, endLineX + 2.5 * offset, endLineY + offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX - 2 * offset, endLineY, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX + 2.5 * offset, endLineY + offset, endX, endY) line6.setPen(pen) else: endLineX = endX + 0.1 * circleSize Loading Loading
view/menuWidget.py +69 −63 Original line number Diff line number Diff line from math import sqrt, cos, pi, sin from PyQt5.QtGui import QFont, QPen, QColor, QPainterPath, QLinearGradient from PyQt5.QtGui import * from PyQt5.QtWidgets import * from PyQt5.QtCore import Qt, QPointF from PyQt5.QtCore import Qt from model.GameEnum import GameEnum from model.node import Leaf, BinaryNode Loading Loading @@ -74,20 +74,17 @@ class MenuView(QGraphicsView): self.drawBinaryTree() self.drawPlanarTree() self.drawDyckWord() beginX = self.c2x + 0.5 * self.circleSize - 0.5 * self.circleSize * sin(pi / 8) beginY = self.c2y + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 8) endX = self.c1x + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 8) endY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 8) beginX = self.c2x + 0.5 * self.circleSize - 0.5 * self.circleSize * sin(pi / 11) beginY = self.c2y + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 11) endX = self.c1x + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 11) endY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11) xLength = endX - beginX yLength = beginY - endY p1x = beginX + 0.1 * xLength p1y = beginY - 0.8 * yLength p2x = beginX + 0.6 * xLength p2y = beginY - 0.95 * yLength p1x = beginX + 0.05 * xLength p1y = beginY - 0.5 * yLength p2x = beginX + 0.35 * xLength p2y = beginY - 0.8 * yLength self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.PLANAR_TREE_TO_BINARY_TREE) beginX = self.c1x + 0.5 * self.circleSize + 0.5 * self.circleSize * cos(pi / 11) beginY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11) endX = self.c3x + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11) Loading @@ -109,25 +106,30 @@ class MenuView(QGraphicsView): p2x = beginX - 0.6 * xLength p2y = beginY + 0.1 * self.circleSize self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.DYCK_WORD_TO_PLANAR_TREE) beginX = self.c3x + 0.5 * self.circleSize - (sin(pi / 8) * 0.5 * self.circleSize) beginY = self.c3y + 0.5 * self.circleSize - (cos(pi / 8) * 0.5 * self.circleSize) endX = self.c1x + 0.5 * self.circleSize + (sin(pi / 8) * 0.5 * self.circleSize) endY = self.c1y + 0.5 * self.circleSize + (cos(pi / 8) * 0.5 * self.circleSize) beginX = self.c3x + 0.5 * self.circleSize - (sin(pi / 7) * 0.5 * self.circleSize) beginY = self.c3y + 0.5 * self.circleSize - (cos(pi / 7) * 0.5 * self.circleSize) endX = self.c1x + 0.5 * self.circleSize + (sin(pi / 5) * 0.5 * self.circleSize) endY = self.c1y + 0.5 * self.circleSize + (cos(pi / 5) * 0.5 * self.circleSize) xLength = beginX - endX p1x = beginX - 0.2 * xLength p1y = beginY + 0.1 * self.circleSize p2x = beginX - 0.6 * xLength p2y = beginY + 0.1 * self.circleSize yLength = beginY - endY p1x = beginX - 1.2 * xLength p1y = beginY - 0.25 * yLength p2x = beginX - 1 * xLength p2y = beginY - 0.45 * yLength self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.DYCK_WORD_TO_BINARY_TREE) beginX = self.c1x + 0.5 * self.circleSize - (sin(pi / 8) * 0.5 * self.circleSize) beginY = self.c1y + 0.5 * self.circleSize + (cos(pi / 8) * 0.5 * self.circleSize) endX = self.c2x + 0.5 * self.circleSize + (sin(pi / 8) * 0.5 * self.circleSize) endY = self.c2y + 0.5 * self.circleSize - (cos(pi / 8) * 0.5 * self.circleSize) beginX = self.c1x + 0.5 * self.circleSize - (sin(pi / 5) * 0.5 * self.circleSize) beginY = self.c1y + 0.5 * self.circleSize + (cos(pi / 5) * 0.5 * self.circleSize) endX = self.c2x + 0.5 * self.circleSize + (sin(pi / 7) * 0.5 * self.circleSize) endY = self.c2y + 0.5 * self.circleSize - (cos(pi / 7) * 0.5 * self.circleSize) xLength = beginX - endX p1x = beginX - 0.2 * xLength p1y = beginY + 0.1 * self.circleSize p2x = beginX - 0.6 * xLength p2y = beginY + 0.1 * self.circleSize yLength = endY - beginY p1x = beginX + 0.2 * xLength p1y = beginY + 0.15 * yLength p2x = beginX + 0.1 * xLength p2y = beginY + 0.25 * yLength self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.BINARY_TREE_TO_PLANAR_TREE) beginX = self.c2x + self.circleSize beginY = self.c2y + 0.5 * self.circleSize Loading Loading @@ -159,7 +161,7 @@ class MenuView(QGraphicsView): circle2.setPen(pen) circle3 = QGraphicsEllipseItem(self.c3x, self.c3y, self.circleSize, self.circleSize) circle3.setPen(pen) circle4 = QGraphicsEllipseItem(0.454 * self.w, 0.477 * self.h, 0.68 * self.h, 0.68 * self.h) circle4 = QGraphicsEllipseItem(0.45 * self.w, 0.477 * self.h, 0.68 * self.h, 0.68 * self.h) circle5 = QGraphicsEllipseItem(0.512 * self.w, 0.61 * self.h, 0.4 * self.h, 0.4 * self.h) x1 = QGraphicsEllipseItem(self.c1x + 0.5 * self.circleSize, self.c1y + 0.5 * self.circleSize, 10, 10) x2 = QGraphicsEllipseItem(self.c2x + 0.5 * self.circleSize, self.c2y + 0.5 * self.circleSize, 10, 10) Loading Loading @@ -345,32 +347,33 @@ class Arrow(QGraphicsItemGroup): pen = QPen() pen.setWidth(3) if game == GameEnum.PLANAR_TREE_TO_BINARY_TREE: endLineX = endX endLineX = endX - 0.1 * circleSize endLineY = endY + offset line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX - offset, beginY) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endLineY - offset) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endY + offset) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endLineY + 1.5 * offset) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX, endLineY + 1.5 * offset, endLineX, endLineY + 2.5 * offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX, endLineY + 2.5 * offset, endX, endY) line6.setPen(pen) elif game == GameEnum.BINARY_TREE_TO_DYCK_WORD: Loading Loading @@ -404,88 +407,91 @@ class Arrow(QGraphicsItemGroup): line6.setPen(pen) elif game == GameEnum.DYCK_WORD_TO_PLANAR_TREE: endLineX = endX endLineX = endX + 0.1 * circleSize endLineY = endY + offset line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset) path.moveTo(beginX - offset, beginY) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endLineY - offset) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY + offset) path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset) path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endLineY + 1.5 * offset) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX, endLineY + 1.5 * offset, endLineX, endLineY + 2.5 * offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX, endLineY + 2.5 * offset, endX, endY) line6.setPen(pen) elif game == GameEnum.DYCK_WORD_TO_BINARY_TREE: endLineX = endX endLineY = endY + 0.1 * circleSize line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset) path.moveTo(beginX - offset, beginY) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX - offset, endLineY) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY + offset) path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset) path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX + offset, endLineY) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX, endLineY + offset, endLineX, endLineY + 2 * offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX, endLineY + 2 * offset, endX, endY) line6.setPen(pen) elif game == GameEnum.BINARY_TREE_TO_PLANAR_TREE: endLineX = endX endLineX = endX + 0.05 * circleSize endLineY = endY - 0.1 * circleSize line = QGraphicsPathItem() line.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset) path.moveTo(beginX - offset, beginY - offset) path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX - offset, endLineY) line.setPath(path) line2 = QGraphicsPathItem() line2.setPen(pen) path = QPainterPath() path.moveTo(beginX, beginY + offset) path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset) path.moveTo(beginX + offset, beginY) path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX + 1.5 * offset, endLineY + offset) line2.setPath(path) line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset) line3 = QGraphicsLineItem(endLineX - offset, endLineY, endLineX - 2 * offset, endLineY) line3.setPen(pen) line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset) line4 = QGraphicsLineItem(endLineX + 2 * offset, endLineY + offset, endLineX + 2.5 * offset, endLineY + offset) line4.setPen(pen) line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY) line5 = QGraphicsLineItem(endLineX - 2 * offset, endLineY, endX, endY) line5.setPen(pen) line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY) line6 = QGraphicsLineItem(endLineX + 2.5 * offset, endLineY + offset, endX, endY) line6.setPen(pen) else: endLineX = endX + 0.1 * circleSize Loading