Commit b0d95c7f authored by Aurélien's avatar Aurélien
Browse files

plus que 2 fleches à faire dans le menu

parent 3cff355e
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+69 −63
Original line number Diff line number Diff line
from math import sqrt, cos, pi, sin

from PyQt5.QtGui import QFont, QPen, QColor, QPainterPath, QLinearGradient
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
from PyQt5.QtCore import Qt, QPointF
from PyQt5.QtCore import Qt

from model.GameEnum import GameEnum
from model.node import Leaf, BinaryNode
@@ -74,20 +74,17 @@ class MenuView(QGraphicsView):
        self.drawBinaryTree()
        self.drawPlanarTree()
        self.drawDyckWord()
        beginX = self.c2x + 0.5 * self.circleSize - 0.5 * self.circleSize * sin(pi / 8)
        beginY = self.c2y + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 8)
        endX = self.c1x + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 8)
        endY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 8)
        beginX = self.c2x + 0.5 * self.circleSize - 0.5 * self.circleSize * sin(pi / 11)
        beginY = self.c2y + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 11)
        endX = self.c1x + 0.5 * self.circleSize - 0.5 * self.circleSize * cos(pi / 11)
        endY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11)
        xLength = endX - beginX
        yLength = beginY - endY
        p1x = beginX + 0.1 * xLength
        p1y = beginY - 0.8 * yLength
        p2x = beginX + 0.6 * xLength
        p2y = beginY - 0.95 * yLength
        p1x = beginX + 0.05 * xLength
        p1y = beginY - 0.5 * yLength
        p2x = beginX + 0.35 * xLength
        p2y = beginY - 0.8 * yLength
        self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.PLANAR_TREE_TO_BINARY_TREE)



        beginX = self.c1x + 0.5 * self.circleSize + 0.5 * self.circleSize * cos(pi / 11)
        beginY = self.c1y + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11)
        endX = self.c3x + 0.5 * self.circleSize + 0.5 * self.circleSize * sin(pi / 11)
@@ -109,25 +106,30 @@ class MenuView(QGraphicsView):
        p2x = beginX - 0.6 * xLength
        p2y = beginY + 0.1 * self.circleSize
        self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.DYCK_WORD_TO_PLANAR_TREE)
        beginX = self.c3x + 0.5 * self.circleSize - (sin(pi / 8) * 0.5 * self.circleSize)
        beginY = self.c3y + 0.5 * self.circleSize - (cos(pi / 8) * 0.5 * self.circleSize)
        endX = self.c1x + 0.5 * self.circleSize + (sin(pi / 8) * 0.5 * self.circleSize)
        endY = self.c1y + 0.5 * self.circleSize + (cos(pi / 8) * 0.5 * self.circleSize)



        beginX = self.c3x + 0.5 * self.circleSize - (sin(pi / 7) * 0.5 * self.circleSize)
        beginY = self.c3y + 0.5 * self.circleSize - (cos(pi / 7) * 0.5 * self.circleSize)
        endX = self.c1x + 0.5 * self.circleSize + (sin(pi / 5) * 0.5 * self.circleSize)
        endY = self.c1y + 0.5 * self.circleSize + (cos(pi / 5) * 0.5 * self.circleSize)
        xLength = beginX - endX
        p1x = beginX - 0.2 * xLength
        p1y = beginY + 0.1 * self.circleSize
        p2x = beginX - 0.6 * xLength
        p2y = beginY + 0.1 * self.circleSize
        yLength = beginY - endY
        p1x = beginX - 1.2 * xLength
        p1y = beginY - 0.25 * yLength
        p2x = beginX - 1 * xLength
        p2y = beginY - 0.45 * yLength
        self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.DYCK_WORD_TO_BINARY_TREE)
        beginX = self.c1x + 0.5 * self.circleSize - (sin(pi / 8) * 0.5 * self.circleSize)
        beginY = self.c1y + 0.5 * self.circleSize + (cos(pi / 8) * 0.5 * self.circleSize)
        endX = self.c2x + 0.5 * self.circleSize + (sin(pi / 8) * 0.5 * self.circleSize)
        endY = self.c2y + 0.5 * self.circleSize - (cos(pi / 8) * 0.5 * self.circleSize)
        beginX = self.c1x + 0.5 * self.circleSize - (sin(pi / 5) * 0.5 * self.circleSize)
        beginY = self.c1y + 0.5 * self.circleSize + (cos(pi / 5) * 0.5 * self.circleSize)
        endX = self.c2x + 0.5 * self.circleSize + (sin(pi / 7) * 0.5 * self.circleSize)
        endY = self.c2y + 0.5 * self.circleSize - (cos(pi / 7) * 0.5 * self.circleSize)
        xLength = beginX - endX
        p1x = beginX - 0.2 * xLength
        p1y = beginY + 0.1 * self.circleSize
        p2x = beginX - 0.6 * xLength
        p2y = beginY + 0.1 * self.circleSize
        yLength = endY - beginY
        p1x = beginX + 0.2 * xLength
        p1y = beginY + 0.15 * yLength
        p2x = beginX + 0.1 * xLength
        p2y = beginY + 0.25 * yLength
        self.drawArrow(beginX, beginY, endX, endY, p1x, p1y, p2x, p2y, GameEnum.BINARY_TREE_TO_PLANAR_TREE)
        beginX = self.c2x + self.circleSize
        beginY = self.c2y + 0.5 * self.circleSize
@@ -159,7 +161,7 @@ class MenuView(QGraphicsView):
        circle2.setPen(pen)
        circle3 = QGraphicsEllipseItem(self.c3x, self.c3y, self.circleSize, self.circleSize)
        circle3.setPen(pen)
        circle4 = QGraphicsEllipseItem(0.454 * self.w, 0.477 * self.h, 0.68 * self.h, 0.68 * self.h)
        circle4 = QGraphicsEllipseItem(0.45 * self.w, 0.477 * self.h, 0.68 * self.h, 0.68 * self.h)
        circle5 = QGraphicsEllipseItem(0.512 * self.w, 0.61 * self.h, 0.4 * self.h, 0.4 * self.h)
        x1 = QGraphicsEllipseItem(self.c1x + 0.5 * self.circleSize, self.c1y + 0.5 * self.circleSize, 10, 10)
        x2 = QGraphicsEllipseItem(self.c2x + 0.5 * self.circleSize, self.c2y + 0.5 * self.circleSize, 10, 10)
@@ -345,32 +347,33 @@ class Arrow(QGraphicsItemGroup):
        pen = QPen()
        pen.setWidth(3)
        if game == GameEnum.PLANAR_TREE_TO_BINARY_TREE:
            endLineX = endX
            endLineX = endX - 0.1 * circleSize
            endLineY = endY + offset

            line = QGraphicsPathItem()
            line.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX - offset, beginY)
            path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endY - offset)
            path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endLineY - offset)
            line.setPath(path)

            line2 = QGraphicsPathItem()
            line2.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX + offset, beginY)
            path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endY + offset)
            path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endLineY + 1.5 * offset)
            line2.setPath(path)

            line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset)
            line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset)
            line3.setPen(pen)

            line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset)
            line4 = QGraphicsLineItem(endLineX, endLineY + 1.5 * offset, endLineX, endLineY + 2.5 * offset)
            line4.setPen(pen)

            line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY)
            line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY)
            line5.setPen(pen)

            line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY)
            line6 = QGraphicsLineItem(endLineX, endLineY + 2.5 * offset, endX, endY)
            line6.setPen(pen)

        elif game == GameEnum.BINARY_TREE_TO_DYCK_WORD:
@@ -404,88 +407,91 @@ class Arrow(QGraphicsItemGroup):
            line6.setPen(pen)

        elif game == GameEnum.DYCK_WORD_TO_PLANAR_TREE:
            endLineX = endX
            endLineX = endX + 0.1 * circleSize
            endLineY = endY + offset

            line = QGraphicsPathItem()
            line.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX, beginY - offset)
            path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset)
            path.moveTo(beginX - offset, beginY)
            path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX, endLineY - offset)
            line.setPath(path)

            line2 = QGraphicsPathItem()
            line2.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX, beginY + offset)
            path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset)
            path.moveTo(beginX + offset, beginY)
            path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX, endLineY + 1.5 * offset)
            line2.setPath(path)

            line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset)
            line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset)
            line3.setPen(pen)

            line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset)
            line4 = QGraphicsLineItem(endLineX, endLineY + 1.5 * offset, endLineX, endLineY + 2.5 * offset)
            line4.setPen(pen)

            line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY)
            line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY)
            line5.setPen(pen)

            line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY)
            line6 = QGraphicsLineItem(endLineX, endLineY + 2.5 * offset, endX, endY)
            line6.setPen(pen)
        elif game == GameEnum.DYCK_WORD_TO_BINARY_TREE:
            endLineX = endX
            endLineY = endY + 0.1 * circleSize

            line = QGraphicsPathItem()
            line.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX, beginY - offset)
            path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset)
            path.moveTo(beginX - offset, beginY)
            path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX - offset, endLineY)
            line.setPath(path)

            line2 = QGraphicsPathItem()
            line2.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX, beginY + offset)
            path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset)
            path.moveTo(beginX + offset, beginY)
            path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX + offset, endLineY)
            line2.setPath(path)

            line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset)
            line3 = QGraphicsLineItem(endLineX, endLineY - offset, endLineX, endLineY - 2 * offset)
            line3.setPen(pen)

            line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset)
            line4 = QGraphicsLineItem(endLineX, endLineY + offset, endLineX, endLineY + 2 * offset)
            line4.setPen(pen)

            line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY)
            line5 = QGraphicsLineItem(endLineX, endLineY - 2 * offset, endX, endY)
            line5.setPen(pen)

            line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY)
            line6 = QGraphicsLineItem(endLineX, endLineY + 2 * offset, endX, endY)
            line6.setPen(pen)
        elif game == GameEnum.BINARY_TREE_TO_PLANAR_TREE:
            endLineX = endX
            endLineX = endX + 0.05 * circleSize
            endLineY = endY - 0.1 * circleSize

            line = QGraphicsPathItem()
            line.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX, beginY - offset)
            path.cubicTo(p1x - offset, p1y - offset, p2x + offset, p2y - offset, endLineX, endY - offset)
            path.moveTo(beginX - offset, beginY - offset)
            path.cubicTo(p1x - offset, p1y - offset, p2x - offset, p2y - offset, endLineX - offset, endLineY)
            line.setPath(path)

            line2 = QGraphicsPathItem()
            line2.setPen(pen)
            path = QPainterPath()
            path.moveTo(beginX, beginY + offset)
            path.cubicTo(p1x - offset, p1y + offset, p2x - offset, p2y + offset, endLineX, endY + offset)
            path.moveTo(beginX + offset, beginY)
            path.cubicTo(p1x + offset, p1y + offset, p2x + offset, p2y + offset, endLineX + 1.5 * offset, endLineY + offset)
            line2.setPath(path)

            line3 = QGraphicsLineItem(endLineX, endY - offset, endLineX, endY - 2 * offset)
            line3 = QGraphicsLineItem(endLineX - offset, endLineY, endLineX - 2 * offset, endLineY)
            line3.setPen(pen)

            line4 = QGraphicsLineItem(endLineX, endY + offset, endLineX, endY + 2 * offset)
            line4 = QGraphicsLineItem(endLineX + 2 * offset, endLineY + offset, endLineX + 2.5 * offset, endLineY + offset)
            line4.setPen(pen)

            line5 = QGraphicsLineItem(endLineX, endY - 2 * offset, endX, endY)
            line5 = QGraphicsLineItem(endLineX - 2 * offset, endLineY, endX, endY)
            line5.setPen(pen)

            line6 = QGraphicsLineItem(endLineX, endY + 2 * offset, endX, endY)
            line6 = QGraphicsLineItem(endLineX + 2.5 * offset, endLineY + offset, endX, endY)
            line6.setPen(pen)
        else:
            endLineX = endX + 0.1 * circleSize