Loading main.py +0 −7 Original line number Diff line number Diff line Loading @@ -5,19 +5,12 @@ from PyQt5.QtWidgets import QApplication from controller.menuController import MenuController from model.game import Game from model.node import BinaryNode, Leaf from model.tree import Tree from view.menu import Menu def launchApplication(): qapp = QApplication(sys.argv) app = Menu() app.paramWindow(1200, 600, "Initiation au parcours d'arbre") app.addSubMenus("&Jeu", {""""&Nouvelle partie": app.launchGame,""" "&Niveaux": None, "&Quitter": None}) app.addSubMenus("&Aide", {"&Aide": None}) app.addSubMenus("&A propos", {"&A propos": None}) app.displayGames() controller = MenuController(app, Game()) app.window.show() qapp.exec_() Loading model/levelBinarytreetodyckword.py +0 −1 Original line number Diff line number Diff line import math from random import randint from model.game import Game Loading view/menu.py +35 −9 Original line number Diff line number Diff line Loading @@ -5,9 +5,8 @@ from PyQt5.QtWidgets import * from controller.dyckWordToBinaryTree import DyckWordToBinaryTree from model.game import Game from model.GameEnum import nbGames, GameEnum from view.binaryTreeToDyckWordGui import BinaryTreeToDyckWordGui from view.dyckWordToBinaryTreeGui import DyckWordToBinaryTreeGui from view.gameButton import GameButton from PyQt5.QtCore import Qt class MyWindow(QMainWindow): Loading @@ -30,6 +29,9 @@ class Menu: self.gameButtons = [] self.centralLayout = QHBoxLayout(self.window.centralWidget()) self.game = Game() self.paramWindow(1200, 600, "Initiation au parcours d'arbre") self.addSubMenus() self.displayGames() def resizeEvent(self, e): pass Loading @@ -40,16 +42,40 @@ class Menu: self.window.setWindowTitle(title) # function to create submenus in the menubar which are linked to actions def addSubMenus(self, subMenuName, actions): def addSubMenus(self): # creation of submenus subMenu = self.window.menuBar().addMenu(subMenuName) menu = self.window.menuBar().addMenu("&Menu") help = self.window.menuBar().addMenu("&Aide") info = self.window.menuBar().addMenu("&A propos") # we add actions to the submenu for actionName, fence in actions.items(): action = QAction(actionName, self.window) if fence is not None: action.triggered.connect(fence) subMenu.addAction(action) self.menuAction = QAction("&Menu", self.window) self.leaveAction = QAction("&Quitter", self.window) self.leaveAction.triggered.connect(self.close) self.helpAction = QAction("&Aide", self.window) self.infoAction = QAction("&A propos", self.window) menu.addAction(self.menuAction) menu.addAction(self.leaveAction) help.addAction(self.helpAction) info.addAction(self.infoAction) def close(self): msgBox = QMessageBox() msgBox.setWindowFlags(Qt.CustomizeWindowHint | Qt.WindowTitleHint) noButton = QPushButton("Non") yesButton = QPushButton("Oui") yesButton.clicked.connect(self.window.close) msgBox.setWindowTitle("A bientôt!") msgBox.setText("Es-tu certains de vouloir quitter l'application?") msgBox.addButton(yesButton, QMessageBox.NoRole) msgBox.addButton(noButton, QMessageBox.YesRole) msgBox.setDefaultButton(noButton) msgBox.exec() def test(self): print("test") # function to put the central widget in the menu def displayGames(self): Loading Loading
main.py +0 −7 Original line number Diff line number Diff line Loading @@ -5,19 +5,12 @@ from PyQt5.QtWidgets import QApplication from controller.menuController import MenuController from model.game import Game from model.node import BinaryNode, Leaf from model.tree import Tree from view.menu import Menu def launchApplication(): qapp = QApplication(sys.argv) app = Menu() app.paramWindow(1200, 600, "Initiation au parcours d'arbre") app.addSubMenus("&Jeu", {""""&Nouvelle partie": app.launchGame,""" "&Niveaux": None, "&Quitter": None}) app.addSubMenus("&Aide", {"&Aide": None}) app.addSubMenus("&A propos", {"&A propos": None}) app.displayGames() controller = MenuController(app, Game()) app.window.show() qapp.exec_() Loading
model/levelBinarytreetodyckword.py +0 −1 Original line number Diff line number Diff line import math from random import randint from model.game import Game Loading
view/menu.py +35 −9 Original line number Diff line number Diff line Loading @@ -5,9 +5,8 @@ from PyQt5.QtWidgets import * from controller.dyckWordToBinaryTree import DyckWordToBinaryTree from model.game import Game from model.GameEnum import nbGames, GameEnum from view.binaryTreeToDyckWordGui import BinaryTreeToDyckWordGui from view.dyckWordToBinaryTreeGui import DyckWordToBinaryTreeGui from view.gameButton import GameButton from PyQt5.QtCore import Qt class MyWindow(QMainWindow): Loading @@ -30,6 +29,9 @@ class Menu: self.gameButtons = [] self.centralLayout = QHBoxLayout(self.window.centralWidget()) self.game = Game() self.paramWindow(1200, 600, "Initiation au parcours d'arbre") self.addSubMenus() self.displayGames() def resizeEvent(self, e): pass Loading @@ -40,16 +42,40 @@ class Menu: self.window.setWindowTitle(title) # function to create submenus in the menubar which are linked to actions def addSubMenus(self, subMenuName, actions): def addSubMenus(self): # creation of submenus subMenu = self.window.menuBar().addMenu(subMenuName) menu = self.window.menuBar().addMenu("&Menu") help = self.window.menuBar().addMenu("&Aide") info = self.window.menuBar().addMenu("&A propos") # we add actions to the submenu for actionName, fence in actions.items(): action = QAction(actionName, self.window) if fence is not None: action.triggered.connect(fence) subMenu.addAction(action) self.menuAction = QAction("&Menu", self.window) self.leaveAction = QAction("&Quitter", self.window) self.leaveAction.triggered.connect(self.close) self.helpAction = QAction("&Aide", self.window) self.infoAction = QAction("&A propos", self.window) menu.addAction(self.menuAction) menu.addAction(self.leaveAction) help.addAction(self.helpAction) info.addAction(self.infoAction) def close(self): msgBox = QMessageBox() msgBox.setWindowFlags(Qt.CustomizeWindowHint | Qt.WindowTitleHint) noButton = QPushButton("Non") yesButton = QPushButton("Oui") yesButton.clicked.connect(self.window.close) msgBox.setWindowTitle("A bientôt!") msgBox.setText("Es-tu certains de vouloir quitter l'application?") msgBox.addButton(yesButton, QMessageBox.NoRole) msgBox.addButton(noButton, QMessageBox.YesRole) msgBox.setDefaultButton(noButton) msgBox.exec() def test(self): print("test") # function to put the central widget in the menu def displayGames(self): Loading